Monday, March 11, 2013
I prereleased some code on github. It's a ruby based game server scanner, currently supporting Quake III Arena based engines. Although the code is slightly aged, and since (AAA titles') dedicated servers seem to go the way of the dodo, it feels good just for the sake of the good old times - when playing games online wasn't an experience full of grief and despair, as it is today. Unless you enjoy playing awesome indie titles, like Sleep Is Death (Geisterfahrer) for instance.
Tuesday, March 5, 2013
Friday, March 1, 2013
Although I first struggled with the stubbornness of the native IDE, I instantly became comfortable with processing after I switched to my own environment, and even more so when I discovered ruby-processing. Processing is a simple yet powerful tool to quickly sketch your code. Yesterday, people from Ultra-lab were awesome enough to release a 40min documentary about it: